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Advanced Tactics

Once you’ve mastered fundamentals, these advanced tactics will elevate your game.

Tempo is the pace of the game. The player with tempo is:

  • Making proactive plays
  • Forcing reactions
  • Dictating the board state
  • Play efficient creatures early
  • Remove threats while developing your board
  • Force suboptimal responses from opponents
ResourceDescriptionHow to Gain
CardsOptions in handDraw effects, efficient trades
ManaWhat you can spendTempo plays, cost reduction
LifeYour cushionHealing, defensive trades

When your opponent sets a card:

  • What could it be? Consider meta traps
  • When did they set it? Early sets are often defensive
  • Do they leave mana open? Suggests Quick-Play or activation cost
  • Hesitant attackers may have valuable creatures
  • Aggressive attacks with weak creatures = setting up lethal
  • Not attacking with lethal on board = holding something

Setting no traps but acting like you have protection:

  • Pause before opponent attacks
  • Keep cards in hand visible
  • React to their attacks with consideration

Setting real traps but pretending they’re unimportant:

  • Set casually without much thought
  • Don’t protect your face-downs
  • Let opponent feel confident

The order you play cards matters:

  1. Play draw effects first - See more options before committing
  2. Set traps before creatures - Protect investments
  3. Attack before second main - Use combat info for decisions
  4. Play creatures main2 if possible - Avoid instant-speed removal

Bad:

  1. Summon creature → 2. Attack → 3. Set trap

Good:

  1. Set trap → 2. Attack → 3. Summon creature (if needed)

Your win condition cards are:

  • Key combo pieces
  • Finisher creatures
  • Inevitable damage sources
  • Hold protection spells for key cards
  • Bait removal with lesser threats
  • Wait for opponent to tap out before playing

The clock = how many turns until someone wins.

  1. Total damage you can deal per turn
  2. Divide opponent’s Life Points by damage
  3. That’s your clock

When both players have short clocks:

  • Compare clocks (who wins first?)
  • Consider if you can slow their clock
  • Decide: race or interact?

  1. Counting lethal - Every turn, calculate if you have lethal
  2. Sequencing quiz - Plan your turn order before executing
  3. Range analysis - List all cards your opponent could have
  4. Clock calculation - Track both clocks throughout the game